got vs shadow and bone

Game of Thrones vs Shadow and Bones


Shadow and Bone have been compared to Game of Thrones frequently, but the Netflix series embraces fantastical trappings and magic more than the HBO series. Several people have compared Netflix’s Shadow and Bone to HBO’s Game of Thrones, but it accepts and exploits plot twists and the world’s magic better than the HBO program ever did. Shadow and Bone, based on Leigh Bardugo’s Grisha trilogy, is only one of several recent efforts by nearly all networks and streaming services to discover the next Game of Thrones.

While neither program will be able to fully fill the gap left by Game of Thrones, especially given how much television viewing habits have evolved in the last decade, Shadow & Bone checks a lot of the boxes. The Grishaverse has complex mythology and storied history, similar to how fans of the A Song of Ice and Fire books may obsess about historical events in Westeros and the lore of the books. There are complicated personalities, many areas at odds, and numerous political maneuvers and plots.

There are, of course, some significant distinctions between the two shows. Game of Thrones was a mature series noted for its horrific brutality, epic battles, and explicit sexual themes, but Shadow and Bone belong to the Young Adult category. It also features a more clear primary character in Alina Starkov, whereas Game of Thrones’ wide cast took a bit longer to limit its emphasis onto Jon Snow and Daenerys Targaryen’s story. Another significant distinction is how the programs handle magic in their respective worlds.

Game of Thrones’ fantasy story was never fully revealed

While Game of Thrones is a fantasy program, it frequently seemed to downplay or disregard many of those aspects, modifying things from the novels either due to the realities of translating from page to screen, to presumably serve the plot, or just because the writers weren’t committed.

High fantasy can be difficult to market, and while the Lord of the Rings films had been a hit a decade before, the thought of an adult-oriented fantasy being the most popular program on the planet was virtually unimaginable when Thrones premiered in 2011. However, it did so by embracing the other aspects of Martin’s story: historical fiction, epic wars, political intrigue, family conflicts, and so on.

That follows a similar trend to Martin’s first novel, although Game of Thrones seems to embrace fantasy and magic-less over time than A Song of Ice and Fire. While there was definitely a lot of love for dragons, who became more important with each season and ate up a larger amount of the money, there wasn’t much affection for the rest of the cast. Although the White Walkers were still a major danger, there were notable modifications and omissions. Instead of being ethereally lovely like in the tales, they evolved into horrific ice zombies who were finally given a commander with a name and a face – the Night King – who, it turns out, was once human.

While the White Walkers remain a fantasy danger, and “Hardhome” in particular is a true Game of Thrones highlight, they lack some of Martin’s supernatural qualities, making them significantly less “other.” However, although this may have worked beautifully, the program never dug far enough into their history: viewers never discover who the Night King was, how the other White Walkers were created, or why he is so determined to wipe mankind out.

When they’re a supernatural force like the Others in the novels, the motive of “they are death” works well, but when you give them human history, it demonstrates how they couldn’t commit to one way or another to explaining the world’s magic and legend. With other major fantastical aspects, this becomes more of a problem. Worst of all are the dire wolves: according to the novels, each Stark family member has a particular bond with their dire wolf, and nearly all of them are capable of walking into them.

Just Bran is seen to be a warg in Game of Thrones, and it’s done sparingly; viewers don’t get to witness this with Arya or Jon, despite the fact that both are essential not only to their character journeys but also to significant narrative elements. The excuse was always that CGI and dire wolves were difficult to get right, but it felt like dragons were prioritized since they were an obvious sell.

Game of Thrones’ Fantasy & Magic is beaten by Shadow & Bone’s Fantasy & Magic

Despite its parallels to Game of Thrones, Shadow and Bone stand out for their treatment of the genre. This is a fantasy narrative, much like Game of Thrones, but unlike Game of Thrones, Shadow & Bone not only recognizes it but makes full use of it. That’s not to say Shadow and Bone are superior to Game of Thrones – it’s too early to determine where things will go, but depending on season 1, it isn’t, despite its excellence, because the latter was so amazingly brilliant in virtually every other aspect – but it simply does a better job in the field.

As of now, the world of Shadow & Bone hasn’t been fully explored, but what we’ve seen of Ravka, at the very least, is a realm packed with magic, terror, terrible monsters, tremendous evil, and great hope, all of which make for a genuine fantasy narrative. Shadow and Bone make it clear that magic is an important aspect of this universe.

There’s the Small Science, which is what most Grisha really do; they can manipulate things at a molecular level, allowing them to tap into particular talents, which is magic to viewers. But there’s also true magic, most, which goes against the natural order and allows for even greater displays of power, but at a very steep cost, such as the formation of the Shadow Fold when the Black Heretic tapped into it. Shadow & Bone, like Game of Thrones, is intense with definitions, plot lines, and mystical components; it’s a lore-heavy sequence, and it feels like a lot to those who haven’t read the books for a grounding, especially in season 1, but the fact that it takes the time to explain these most fantastical elements is crucial.

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